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Intermact API Reference / @intermact/core / RegisteredCamera3D

Class: RegisteredCamera3D ​

Defined in: packages/core/src/scene/camera3d.ts:28

A camera registered into a Scene3D as a transform node (design.md §10.1, resolving the v0.1 deferral). It is backed by a RegisteredObject3D so its eye position + look orientation live in the seekable timeline; the renderer reads the camera node's snapshot transform each frame. Motion methods (moveTo/lookAt/orbit/dollyTo) return seekable Animations built from quaternion look-at orientation.

Constructors ​

Constructor ​

new RegisteredCamera3D(node_, props?): RegisteredCamera3D

Defined in: packages/core/src/scene/camera3d.ts:42

Parameters ​

node_ ​

RegisteredObject3D

props? ​

Camera3DProps = {}

Returns ​

RegisteredCamera3D

Properties ​

far ​

far: number

Defined in: packages/core/src/scene/camera3d.ts:34


fov ​

fov: number

Defined in: packages/core/src/scene/camera3d.ts:32

Optics (not animated by the timeline; read by the renderer).


kind ​

readonly kind: "camera-3d"

Defined in: packages/core/src/scene/camera3d.ts:29


near ​

near: number

Defined in: packages/core/src/scene/camera3d.ts:33


projection ​

projection: "perspective" | "orthographic"

Defined in: packages/core/src/scene/camera3d.ts:35


zoom ​

zoom: number

Defined in: packages/core/src/scene/camera3d.ts:36

Accessors ​

id ​

Get Signature ​

get id(): string

Defined in: packages/core/src/scene/camera3d.ts:61

Id of the backing transform node (for renderer lookup).

Returns ​

string


node ​

Get Signature ​

get node(): RegisteredObject3D

Defined in: packages/core/src/scene/camera3d.ts:71

The backing transform node (design.md §10.1). Exposed so the camera can be parented for camera-follow: scene.setParent(camera.node, target) makes the eye position compose with the target's world transform, so the camera tracks a moving object while its local moveTo/orbit still apply.

Returns ​

RegisteredObject3D


position ​

Get Signature ​

get position(): AbsXYZ

Defined in: packages/core/src/scene/camera3d.ts:88

Current authoring eye position (the build-time final value, design.md §10.1). The seekable per-frame eye lives on the node's timeline; renderers read the camera node's snapshot transform, not this getter.

Returns ​

AbsXYZ


target ​

Get Signature ​

get target(): Vec3

Defined in: packages/core/src/scene/camera3d.ts:93

Current authoring look-at target (build-time final value; see position).

Returns ​

Vec3

Methods ​

dollyTo() ​

dollyTo(distance, options?): Animation

Defined in: packages/core/src/scene/camera3d.ts:115

Dolly the eye to distance units from the target along the current view direction (a seekable zoom that preserves perspective).

Parameters ​

distance ​

number

options? ​

TweenOptions

Returns ​

Animation


follow() ​

follow(scene, target): void

Defined in: packages/core/src/scene/camera3d.ts:76

Convenience: parent the camera under target so it tracks the target's motion.

Parameters ​

scene ​
setParent ​
target ​

RegisteredObject3D | null

Returns ​

void


lookAt() ​

lookAt(target, options?): Animation

Defined in: packages/core/src/scene/camera3d.ts:105

Re-orient the camera to look at target from the current eye.

Parameters ​

target ​

Vec3

options? ​

TweenOptions

Returns ​

Animation


moveTo() ​

moveTo(position, options?): Animation

Defined in: packages/core/src/scene/camera3d.ts:98

Move the eye to position, re-orienting to keep looking at the target.

Parameters ​

position ​

AbsXYZ

options? ​

TweenOptions

Returns ​

Animation


orbit() ​

orbit(angle, options?): Animation

Defined in: packages/core/src/scene/camera3d.ts:140

Orbit the eye around the target by angle radians about axis (default the camera up vector), keeping the look-at target fixed.

Parameters ​

angle ​

number

options? ​

TweenOptions & object

Returns ​

Animation


zoomTo() ​

zoomTo(distance, options?): Animation

Defined in: packages/core/src/scene/camera3d.ts:132

Alias for dollyTo: zoom in/out by repositioning the eye.

Parameters ​

distance ​

number

options? ​

TweenOptions

Returns ​

Animation

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